Robot Race is a 3D sci-fi style racing game where players control unique robots capable of transforming into cars or planes, depending on the chosen path. The game offers intuitive steering through accelerometer or touch controls, providing a dynamic racing experience across six distinct robots and various challenging tracks.
I led a team of 10 in developing essential UI and backend features for Robot Race, including a new achievement system, an improved rewards system and a redesigned in-app purchase store, as well as identifying and fixing related bugs such as overlay problems caused by using the new touch control mode. I also integrated ads into the game using Untiy LevelPlay, a.k.a. ironSource, as well as Unity Cloud to optimize monetization and improve revenue generation for the game.



